12/21/2023 0 Comments Diablo hellfire patch 1.01 windows 7There are three classifications of armor: light, medium and heavy. Shields, when paired with single-handed weapons, allow attacks to be blocked. Maces and clubs add a 50% damage bonus against the undead. Swords are typically one-handed (though two-handed varieties also exist), while axes are all two-handed. A staff's spell can only be cast a certain number of times before it requires a recharge. Staves, while capable of physical attacks, are mainly used for the spell charges that they contain, as casting from a staff does not require the player to learn the spell or use mana. īows are the ranged weapon of the game, best used by rogues. Players can return to the town and pay a fee to an NPC, Griswold the Blacksmith, to have the items restored, while the Warrior can repair objects in his possession at the cost of overall durability. When an item's durability is zero, it is destroyed. Items wear down through use and only have a certain amount of durability. Any items that are not white in color must be identified to make use of their magical effects, however, characters can use unidentified items as they would the base item. White-colored items are normal items, blue-colored items are magic items and gold-colored items are unique items. ![]() Many items have attribute minimums to be used effectively. Using the in-game sprites of the Rogue and Warrior, respectively, the Bard is capable of dual-wielding weapons while the Barbarian was a two-handed axe specialist. Two other classes, the Bard and Barbarian, were unfinished but remained hidden characters in Diablo: Hellfire, and could be enabled using a hack. The Monk is proficient at melee combat with the staff. In the expansion set, Diablo: Hellfire, the Monk was added. The Sorcerer's unique starting skill is the ability to recharge spell staves at the cost of lowering the maximum number of spell charges that the staff can hold. The Sorcerer's primary character attribute is Magic. Sorcerer: A spellcaster being the most physically weak of the three classes, but can learn the most spells at the highest levels.The Rogue's unique starting skill is the ability to disarm traps. The Rogue's primary character attribute is Dexterity. While not as strong as the Warrior, the rogue is very effective at attacking enemies from a distance with the bow. The Warrior starts with the skill to repair objects in his possession at the cost of overall durability. The Warrior's primary character attribute is Strength. The Warrior is a close-quarters fighter and can generally take the most physical damage. Warrior: The most physically able of the three classes. ![]() However, the limitations in the attributes for each class reward play that utilizes them efficiently for instance the Warrior's low maximum level of Magic prevents him from learning the higher levels of powerful spells like the Sorcerer, instead the Warrior is best suited to melee with a faster weapon swing plus a "critical strike" for bonus damage. Each class is capable of using almost all of the same items and spells, in contrast to later titles in the Diablo series which have class-specific items and spells. Each class has a different level of assigned attributes along with a unique skill. The icon at the lower right indicates that the character's head protection is damaged and in danger of breaking.ĭiablo has three character classes: the Warrior, the Rogue, and the Sorcerer. A "Level Up" button indicates the character has attribute points available to distribute. A warrior engages in combat with a ghoul enemy.
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